WWE SmackDown vs. Raw 2010 Wiki & Review
WWE SmackDown vs. Raw 2010 Wiki and Review:
WWE SmackDown vs. Raw 2010 is a scheduled professional wrestling video game currently under development by Yuke’s, which will be published by THQ for the PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Nintendo DS, and Xbox 360. The game is due to be released on October 20, 2009 in North America and October 23, 2009 in Europe. TOSE will oversee development for the Nintendo DS version.
It will be the eleventh video game in the WWE SmackDown series, and is the sequel to its predecessor WWE SmackDown vs. Raw 2009. The video game will be based on the professional wrestling promotion World Wrestling Entertainment (WWE), and is named after two of the promotion’s three brands: Raw and SmackDown, and also features the promotion’s third brand ECW.
Gameplay:
WWE SmackDown vs. Raw 2010 will feature a new and improved create mode. In addition to the original create-a-wrestler and create-an-entrance modes, the game will introduce the WWE Story Designer mode, an extension to the General Manager mode last seen in WWE SmackDown vs. Raw 2008. The player will now be able to design the script to one of the weekly shows (Raw, SmackDown, or ECW) with storylines, scenarios, and matches of their creations using a variety of preset options. Included in the designing options for scenarios are the words the superstars speak from the player’s created script, the text that appears as the subtitles, and the actions the superstar performs; however, there is a limit to the number of characters that can appear in a scenario. Similar to previous editions in the series, the player can create storylines; however, the player can now control how long the storylines goes on, how many superstars or divas are involved, and what takes place in the storylines. The match-making feature allows the player to set a match type, set a stipulation, and set any winning conditions. In addition to using created superstars, the player may also integrate actual WWE superstars and Divas into their created storylines, scenarios, or matches.
The create-a-wrestler feature has also been improved from WWE SmackDown vs. Raw 2009. The game will now feature three-dimensional apparel, unlike in previous games where it appeared as “painted on”. The apparel will also move realistically, for example, a robe will move with each of the superstar’s movements. Another improvement to the create-a-wrestler mode is the loading time of the menus, which in the past presented lengthy waiting time for each menu to appear; however, developers at Yuke’s have improved the loading time of each menu. The layer system for the create-a-wrestler mode has been replace with a point system. In this system, each item is given a point value and the player is able to attach up to 48 points of items. The mode will also feature an additional Paint Tool in which the player can create their own design that they can use as to use as a logo or a tattoo for their created wrestler. In addition to create-a-wrestler, WWE SmackDown vs. Raw 2010 will introduce a new mode called Superstar Threads, in which the player can create three alternate attires for existing wrestlers in the game by customizing the colors of their attire.
THQ also confirmed that the create-a-finisher option has also been improved, with the addition of 30 percent more content. Introduced in the previous game, the player was able to create a finisher in the front grapple position. In WWE SmackDown vs. Raw 2010, the mode has been expanded to include aerial techniques. The player will also be able to adjust the jumping trajectory and speed of the maneuver.
Along with these new customization features, the player will be able to share their created wrestlers, moves and shows online with other players. The player can also rate other creations online in terms of quality. Evolving from the previous year’s Highlight Reel mode, a compilation of the match’s highlights will be listed after each match. The player can subsequently choose to watch or save any of these highlights.
Match Gameplay:
WWE SmackDown vs. Raw 2010 will feature improved match gameplay. A new feature that has been added is the THQ Training Facility, a tutorial option for players who may be unaware of the gameplay of the SmackDown series. The player will be able to choose a superstar, their non-player character opponent (or they may choose to play with another player), the match type, and the game or match settings. During the match, various pop-ups will appear with different instructions on how to perform actions, such as the grapples or maneuvers available to be performed. There are over 100 training tips available to the player. New moves in the game include moves involving superstars standing on the ring’s apron. For the first time since WWE SmackDown vs. Raw 2007, the game will feature four strong grapples, with players now also able to switch between each grapples.
WWE SmackDown vs. Raw 2010 will feature a revamped HUD, cutting down on the on-screen information seen in the previous year. The momentum meter will now appear as a small halo underneath each superstar, while HUD icons and information relevant to the match will be displayed around the superstar. On-screen body damage meters are now replaced by visual cues from superstars indicating where they are damaged. The game will also adopt the “pinfall kickout mechanism” used in the THQ video game WWE Legends of WrestleMania, in which the player can either hold a face button or button mash to fill up a meter for kicking out of a pinfall attempt. A new reversal system will replace the old two-button system from previous games. The new single-button reversal system will based around timing, with the player given only one chance to press the reversal key when the icon appears.
Game modes:
The Road to WrestleMania mode returns from WWE SmackDown vs. Raw 2009 with six new stories based on various WWE wrestlers. Unlike the previous year, WWE SmackDown vs. Raw 2010 will feature a Diva-based story and a story specifically for the player’s created wrestler. This year’s Road to WrestleMania mode will also include storylines that branch out through interactive cutscenes.
Source: wikipedia
Related posts:












Thanks for good information that comes out to
read. RFID Reader